Clunky Space Invaders (Godot Studies)
Move: A and D
Shoot: Space
This is my very first own project made without any tutorials using Godot.
The project was to challenge myself to make a game in a month without much knowledge of the engine and focusing mostly on coding.
I have over scoped the project (as most people does when starting game dev), thinking to create multiple enemies, projectiles, level up etc, unfortunately (or fortunately) I had to remove those ideas and focus to create the game loop first.
Besides not adding what I really wanted, the time was nearly at the end and I had to wrap it up asap, regardless I'm glad that managed to complete a game in a set deadline.
- Project starts: 1st December 2025
- Uploaded to itch.io: 13th January 2026
Note: Had to stop for 2 weeks holidays to recharge of 2025 workload lol
| Status | Released |
| Platforms | HTML5 |
| Author | Johnatan De Lazzari |
| Genre | Shooter |
| Made with | Godot |
| Tags | 2D, Shoot 'Em Up, Space |
| Content | No generative AI was used |
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